WarioSkweek is a 2D puzzle game inspired by Tiny Skweeks (DOS game) for the gameplay part as our formator told us to recreate it. Since I like Wario Land 4, I thought it would be nice to use its graphical design with a zest of minecraft for the scenery. I think Minecraft is very useful for that as I just have to download a texture pack to have all kind of tiles for my games !
This project was the last one I did with the school engine CreaM, a nice tool but it was time to let go and follow my own path (and after that came The Shooting Of Isaac). It was also the last game I made in C language, now I’m more on C++. I used Visual Studio 2012 on this project.
The game has 11 levels from the DOS version with the same passwords and has a level creator so you can add your own. There is a scoring system and a highscore saving to see your improvements.
Beware ! Due to some compilation issues, I couldn’t translate the game (maybe later) so it’s in french but all the menus and texts are explained in the user manual.
Here are the user manual (that you can find in the zip directory with the game) and the download button to get the game.