I’ve always loved worms games especially 2D episodes and I played them a lot on different devices like PS1, PC or even mobile. I’m now trying to make one by myself step by step which will be shown here. It might take a while to accomplish but I think it will be an interesting experience and I’m looking forward to seeing what I can produce.
Step 1 : Terrain generation
The first step I'm trying to complete is making a random surface for the worms to walk on.
Like said earlier, now all I have to do is select the "islands" I want to keep for the rest of the generation. I use 3 lines at different heights (one is the last line of the window), the islands that pass under those lines have a certain percentage of luck to get selected or not (I'm stillworking on that part).
Step 2 : Starting the project
My next moves will be :
- Adjust the scale of the game (how the terrain looks with worms on it and determine the default camera view)
- Put some texture on the terrain and in the background so it looks good and not all black and white (random textures first, don't need it to be that beautiful for now)
- Add the first Worm that will walk on what I generated (this will be a big part)